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[
3ds max] [ ] [] |
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3ds max 7.0 (
Win-Rar 3.5) |
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2D- - Photoshop, Corel Draw.
! bmp, jpg -
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> Render To Texture.
Mapping Coordinates
Use Automatic Unwrap.
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Output Add.
Diffuse Map Add Element. ,
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Baked Material Output
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File > Reset
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Automatic Flatten UVs .
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Unwrap UVW .
(Diffuse) : |
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- - 4 U V |
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Rendering > Render :))) , .
Unwrap UVW
Select Face.
(face).
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2)
Parameters Planar
Map, Edit
Edit UVWs (
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Options. Bitmap Options
768768 - .
Tile Bitmap - - , .
Brightness - 1.
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Edit UVWs.
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3)
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Edit UVW File >
Load UVs.
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Render To Texture.
Mapping Coordinates Use Existing
Channel 1. !
, Unwrap
UVW Map Channel.
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Render (
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Render To Texture,
Diffuse Map - Complete Map Output ..
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Draw. !
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128128 ( ) - ,
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U V 1.
replace
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Mirror .
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Mirror.
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[
3ds max] [ ] [] |
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