5. ,
read paper in english
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1 -
2 -
3 -
4 - - Scene Editor fge
5 -
6 -
7 -
8 - ,
9 - -
10 -
11 - , ,
#2 1 - simple game, simple game extended
13.
14. c++ directx 9c
15.
. .
, , .
simple_game\Media\textures\simple_game\tex_list.txt
ball\jump.tga; -0.7f; 0.1f; 0.909f; 0.5f; 0.5f; 64; 128; 0; 0; 4; 8.0f; 14.0f;
z = 0.909f , . , z = 0.8999f
" ". - . z = 0.9f, z = 0.909f, ( z - , - ), .
,
4, ,
4)
g_Splash.Anim(); // ,
g_AI_Ball_Sprite.Anim(); // ,
5)
g_Splash.Draw(); // ,
g_AI_Ball_Sprite.Draw(); // ,
.
- g_AI_Ball_Sprite.Draw() g_AI_Ball_Sprite.Anim() .
//g_AI_Ball_Sprite.Anim(); // - , . .
g_AI_Ball_Sprite.Draw()
//g_AI_Ball_Sprite.Draw(); // - .
.
simple_game\Media\textures\simple_game\tex_list.txt
-
ball\jump.tga; -0.7f; 0.1f; 0.8999f; 0.5f; 0.5f; 64; 128; 0; 0; 4; 8.0f; 14.0f;
readme.txt
Coords2D, , , .
-.
name
|
x
|
y
|
z
|
xScale
|
yScale
|
Width
|
Height
|
xOffset
|
yOffset
|
FramesPerLine
|
FramesNum
|
AnimDelay;
|
ball\jump.tga;
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-0.7f;
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0.1f;
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0.8999f;
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0.5f;
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0.5f;
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64;
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128;
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0;
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0;
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4;
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8.0f;
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14.0f;
|
name - ;
x, y, z - . x y - - .
-1.0f 1.0f , . , , .
.
xScale, yScale - x y - 1.0f - . 1.0f - , - .
Width, Height - .
xOffset, yOffset - . - . . , .
-
- ,
- , .
FramesPerLine - X, Y ;
FramesNum - ;
AnimDelay - . , , .
- .
.
simple_game\Media\textures\simple_game\tex_list.txt
x = 0.0f, y = 0.0f -
ball\jump.tga; 0.0f; 0.0f; 0.8999f; 0.5f; 0.5f; 64; 128; 0; 0; 4; 8.0f; 14.0f;
simple_game, .
, .
, , , -
, - . - , .
, , .
, ,
simple_game\scripts\game_sprite\game_sprite.cpp
CGameSprite::Draw
-
SpriteSprite->m_v2Vector2ScreenPos.x = SpriteSprite->m_Position.x;
SpriteSprite->m_v2Vector2ScreenPos.y = SpriteSprite->m_Position.y;
SpriteSprite->m_v2Vector2ScreenPos.x = SpriteSprite->m_Position.x - 0.05f;
SpriteSprite->m_v2Vector2ScreenPos.y = SpriteSprite->m_Position.y + 0.2f;
, .
. , .
, , .
simple_game\Media\textures\simple_game\tex_list.txt
2 x y -1.0f 1.0f,
simple_game
ball\jump.tga; 0.5f; 0.5f; 0.8999f; 0.5f; 0.5f; 64; 128; 0; 0; 4; 8.0f; 14.0f;
x = 0.0f, y = 0.0f
y = 1.0f, - y = -1.0f.
x x = -1.0f, x = 1.0f
simple_game\Media\textures\simple_game\tex_list.txt
.
4 4 .
x, y = 0.5f, 0.5f - , -0.5f, -0.5f - ,
0.5f, -0.5f - , -0.5f, 0.5f - .
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